![]() Diablo II was developed by Blizzard North.īy April 2001, Diablo II had become one of the most popular online games of all time. Major factors that contributed to Diablo II's success include what fans found to be addictive hack-and-slash gameplay and free access to. Diablo II may be played as a single-player game, multi-player via a LAN, or multi-player via, with the last option being the most popular one. The game was conceptualized and designed by Stieg Hedlund, along with Blizzard North founders David Brevik, Max and Erich Schaefer acting as project heads for the other disciplines. The main production roles were handled by Matthew Householder and Bill Roper.Īn expansion, Diablo II: Lord of Destruction, was released in 2001. The story of Diablo II takes place soon after the end of the original Diablo. At the end of Diablo, Diablo, Lord of Terror was defeated by a mortal hero. the player character of the first game) drives the soulstone of Diablo (a magical stone containing the soul of a demon or angel) into his own head in an attempt to contain Diablo in his own body. ![]() After this event, the hero is rapidly corrupted by Diablo and slowly loses control of Diablo's soul. ![]() In the opening cinematic of Diablo II, Marius, the narrator of the story, witnesses the fallen hero (known only as the Dark Wanderer) totally lose control, unleashing the demons of Hell upon a tavern. Marius is the only survivor (it is implied that rather than just being blind luck, the demons were ignoring him), and he feels compelled to follow the Wanderer for reasons he himself does not understand. The new player character is a different hero following in the wake of the destruction, chasing the Dark Wanderer, hoping to put an end to the demon lord within him. ![]() The new hero ultimately catches up to the Wanderer outside the city of Kurast but is unable to stop him. ![]()
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